AI Insights · Timothy · July 2023
Top 5 2D Realistic Games in Chile: Q2 2023 Performance
Discover the performance of the top 5 2D realistic games in Chile during Q2 2023, including trends in weekly downloads, revenue, and active users.
In the second quarter of 2023, the performance of the top 5 2D realistic games in Chile on a unified platform showcased notable trends. Here’s a detailed look at the weekly downloads, revenue, and active users for these popular games, as reported by Sensor Tower.
8 Ball Pool™ from Miniclip.com experienced a significant rise in popularity. Weekly downloads showed an upward trend, peaking at approximately 21.9K in mid-June. Correspondingly, weekly revenue also saw a steady increase, reaching around $9.6K by the end of June. Active users grew consistently, starting from 196.8K at the beginning of April and peaking at 234.6K in mid-June.
Jigsaw Puzzles HD 2023 by Playflux saw a remarkable increase in weekly downloads, starting at 5.3K in late March and reaching nearly 19.5K by the end of June. Active users followed a similar trend, growing from 16.9K to 53.8K within the same period.
Woodoku - Wood Block Puzzles from Tripledot Studios showed varied performance. Weekly downloads fluctuated, peaking at 11K in early April and settling around 6K by the end of June. Active users also saw fluctuations, with numbers peaking at 79K in early April and ending at approximately 66.2K in late June.
Jigsort Puzzles by Gamincat, Inc. had a dynamic quarter with weekly downloads peaking at 20.3K in late May but dropping to around 7.8K by the end of June. Active users followed this trend, peaking at 34K in late May and then decreasing to about 18K by the end of June. Revenue remained relatively low, with a peak of $38 in mid-April.
Viking Rise: Valhalla from IGG.COM, despite being a newer entry, showed promising performance. Weekly downloads peaked at 32.7K in mid-April, and although they decreased to about 2.6K by the end of June, the game maintained a consistent user base. Active users peaked at 25K in mid-April and stabilized around 8.6K by the end of June. Revenue peaked at approximately $4.6K in early May.
These insights highlight the varying performance metrics of top 2D realistic games in Chile. For more detailed insights and data, visit Sensor Tower.